From dd478559ade45e091ffa6cedf0958274049e41d8 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 15 Mar 2005 08:37:18 +0000 Subject: [PATCH] ignore give up/back out for inactive players --- stepmania/src/ScreenGameplay.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 9b2a613cc8..04e50f1e9e 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1761,6 +1761,7 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ if( MenuI.IsValid() && m_DancingState != STATE_OUTRO && + GAMESTATE->IsHumanPlayer(MenuI.player) && !m_Back.IsTransitioning() ) { /* Allow bailing out by holding the START button of all active players. This