diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 9b2a613cc8..04e50f1e9e 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1761,6 +1761,7 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ if( MenuI.IsValid() && m_DancingState != STATE_OUTRO && + GAMESTATE->IsHumanPlayer(MenuI.player) && !m_Back.IsTransitioning() ) { /* Allow bailing out by holding the START button of all active players. This