Holds to rolls modifier

This commit is contained in:
Mike Hawkins
2008-05-14 23:18:58 +00:00
parent 781eeaa4a6
commit dd347e27c5
4 changed files with 23 additions and 0 deletions
+2
View File
@@ -188,6 +188,7 @@ void PlayerOptions::GetMods( vector<RString> &AddTo, bool bForceNoteSkin ) const
if( m_bTransforms[TRANSFORM_PLANTED] ) AddTo.push_back( "Planted" );
if( m_bTransforms[TRANSFORM_FLOORED] ) AddTo.push_back( "Floored" );
if( m_bTransforms[TRANSFORM_TWISTER] ) AddTo.push_back( "Twister" );
if( m_bTransforms[TRANSFORM_HOLDROLLS] ) AddTo.push_back( "HoldsToRolls" );
if( m_bTransforms[TRANSFORM_NOJUMPS] ) AddTo.push_back( "NoJumps" );
if( m_bTransforms[TRANSFORM_NOHANDS] ) AddTo.push_back( "NoHands" );
if( m_bTransforms[TRANSFORM_NOQUADS] ) AddTo.push_back( "NoQuads" );
@@ -356,6 +357,7 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
else if( sBit == "planted" ) m_bTransforms[TRANSFORM_PLANTED] = on;
else if( sBit == "floored" ) m_bTransforms[TRANSFORM_FLOORED] = on;
else if( sBit == "twister" ) m_bTransforms[TRANSFORM_TWISTER] = on;
else if( sBit == "holdrolls" ) m_bTransforms[TRANSFORM_HOLDROLLS] = on;
else if( sBit == "nojumps" ) m_bTransforms[TRANSFORM_NOJUMPS] = on;
else if( sBit == "nohands" ) m_bTransforms[TRANSFORM_NOHANDS] = on;
else if( sBit == "noquads" ) m_bTransforms[TRANSFORM_NOQUADS] = on;