MenuInput -> MenuButton

This commit is contained in:
Glenn Maynard
2006-09-14 20:45:51 +00:00
parent f652510cc5
commit dd2f259a2f
5 changed files with 14 additions and 14 deletions
+2 -2
View File
@@ -38,7 +38,7 @@ MenuButton Game::GameInputToMenuButton( GameInput GameI ) const
return MenuButton_INVALID; // invalid GameInput
}
void Game::MenuInputToGameInput( MenuInput MenuI, PlayerNumber pn, GameInput GameIout[4] ) const
void Game::MenuInputToGameInput( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const
{
ASSERT( MenuI != MenuButton_INVALID );
@@ -70,7 +70,7 @@ void Game::MenuInputToGameInput( MenuInput MenuI, PlayerNumber pn, GameInput Gam
ASSERT(0); // invalid m_StyleType
};
GameButton button[2] = { m_DedicatedMenuButton[MenuI.button], m_SecondaryMenuButton[MenuI.button] };
GameButton button[2] = { m_DedicatedMenuButton[MenuI], m_SecondaryMenuButton[MenuI] };
int iNumButtonsUsing = PREFSMAN->m_bOnlyDedicatedMenuButtons ? 1 : 2;
for( int i=0; i<iNumSidesUsing; i++ )