diff --git a/stepmania/PBProject/stepmania.pbproj/project.pbxproj b/stepmania/PBProject/stepmania.pbproj/project.pbxproj index ae5b8add79..1b11fe0243 100755 --- a/stepmania/PBProject/stepmania.pbproj/project.pbxproj +++ b/stepmania/PBProject/stepmania.pbproj/project.pbxproj @@ -1647,6 +1647,10 @@ AAD6A6E1065E0A8D0042165A /* CatalogXml.h in Headers */ = {isa = PBXBuildFile; fileRef = AAD6A6DF065E0A8D0042165A /* CatalogXml.h */; }; AAD6A714065E0FDF0042165A /* Difficulty.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AAD6A712065E0FDF0042165A /* Difficulty.cpp */; }; AAD6A715065E0FDF0042165A /* Difficulty.h in Headers */ = {isa = PBXBuildFile; fileRef = AAD6A713065E0FDF0042165A /* Difficulty.h */; }; + AAD8F9340A4B97DF000311CF /* ScreenGameplayShared.h in Headers */ = {isa = PBXBuildFile; fileRef = AAD8F9320A4B97DF000311CF /* ScreenGameplayShared.h */; }; + AAD8F9350A4B97DF000311CF /* ScreenGameplayShared.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AAD8F9330A4B97DF000311CF /* ScreenGameplayShared.cpp */; }; + AAD8F9360A4B97DF000311CF /* ScreenGameplayShared.h in Headers */ = {isa = PBXBuildFile; fileRef = AAD8F9320A4B97DF000311CF /* ScreenGameplayShared.h */; }; + AAD8F9370A4B97DF000311CF /* ScreenGameplayShared.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AAD8F9330A4B97DF000311CF /* ScreenGameplayShared.cpp */; }; AADBA563062007BA005D4FC2 /* arch_platform.h in Headers */ = {isa = PBXBuildFile; fileRef = AADBA562062007BA005D4FC2 /* arch_platform.h */; }; AADD1CC5095C233F0088C9DF /* LocalizedString.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AADD1CC2095C233E0088C9DF /* LocalizedString.cpp */; }; AADD1CC6095C233F0088C9DF /* LocalizedString.h in Headers */ = {isa = PBXBuildFile; fileRef = AADD1CC3095C233F0088C9DF /* LocalizedString.h */; }; @@ -2556,6 +2560,9 @@ AAD6A6DF065E0A8D0042165A /* CatalogXml.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = CatalogXml.h; path = ../src/CatalogXml.h; sourceTree = ""; }; AAD6A712065E0FDF0042165A /* Difficulty.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; name = Difficulty.cpp; path = ../src/Difficulty.cpp; sourceTree = ""; }; AAD6A713065E0FDF0042165A /* Difficulty.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = Difficulty.h; path = ../src/Difficulty.h; sourceTree = ""; }; + AAD8F9320A4B97DF000311CF /* ScreenGameplayShared.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ScreenGameplayShared.h; path = ../src/ScreenGameplayShared.h; sourceTree = ""; }; + AAD8F9330A4B97DF000311CF /* ScreenGameplayShared.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ScreenGameplayShared.cpp; path = ../src/ScreenGameplayShared.cpp; sourceTree = ""; }; + AAD8FAE20A4CD36F000311CF /* ScreenGameplayShared.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ScreenGameplayShared.cpp; path = ../src/ScreenGameplayShared.cpp; sourceTree = ""; }; AADB4E7A04D4FE5D00D02EE9 /* RageSoundReader_FileReader.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = RageSoundReader_FileReader.h; path = ../src/RageSoundReader_FileReader.h; sourceTree = ""; }; AADB4E8004D4FEC400D02EE9 /* ArchHooks_Win32.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; name = ArchHooks_Win32.cpp; path = ArchHooks/ArchHooks_Win32.cpp; sourceTree = ""; }; AADB4E8104D4FEC400D02EE9 /* ArchHooks_Win32.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = ArchHooks_Win32.h; path = ArchHooks/ArchHooks_Win32.h; sourceTree = ""; }; @@ -2938,6 +2945,9 @@ AACFBE4A08E7D893005087FC /* ScreenGameplayLesson.h */, 1215D7A008C6559A00B87D8B /* ScreenGameplayNormal.cpp */, 1215D7A108C6559A00B87D8B /* ScreenGameplayNormal.h */, + AAD8FAE20A4CD36F000311CF /* ScreenGameplayShared.cpp */, + AAD8F9330A4B97DF000311CF /* ScreenGameplayShared.cpp */, + AAD8F9320A4B97DF000311CF /* ScreenGameplayShared.h */, AAB55EB509A7E3D3008FDC69 /* ScreenGameplaySyncMachine.cpp */, AAB55EB609A7E3D3008FDC69 /* ScreenGameplaySyncMachine.h */, AA6E002F047711F3005F316C /* ScreenHowToPlay.cpp */, @@ -3135,6 +3145,8 @@ isa = PBXGroup; children = ( AABE37030497CF85005F316C /* RageSoundDriver.h */, + AA8CF5160A4518BE0005F1B4 /* RageSoundDriver_AU.cpp */, + AA8CF5150A4518BE0005F1B4 /* RageSoundDriver_AU.h */, AA7D404704FC3C270020E02B /* RageSoundDriver_CA.cpp */, AA7D404604FC3C270020E02B /* RageSoundDriver_CA.h */, AA1CD941060AE571003702C4 /* RageSoundDriver_Generic_Software.cpp */, @@ -3142,8 +3154,6 @@ AA6E012E047712BE005F316C /* RageSoundDriver_Null.cpp */, AA6E012F047712BE005F316C /* RageSoundDriver_Null.h */, AA80C73207F208E200C99272 /* Selector_RageSoundDriver.h */, - AA8CF5150A4518BE0005F1B4 /* RageSoundDriver_AU.h */, - AA8CF5160A4518BE0005F1B4 /* RageSoundDriver_AU.cpp */, ); path = Sound; sourceTree = ""; @@ -4385,6 +4395,7 @@ AA147F1A0A0F78D8006EADF6 /* VectorHelper.h in Headers */, AAF565FD0A3BFE2B00D5A105 /* ExportNsisStrings.h in Headers */, AA8CF5170A4518BE0005F1B4 /* RageSoundDriver_AU.h in Headers */, + AAD8F9360A4B97DF000311CF /* ScreenGameplayShared.h in Headers */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -4830,6 +4841,7 @@ AA147F1C0A0F78D8006EADF6 /* VectorHelper.h in Headers */, AAF565FF0A3BFE2B00D5A105 /* ExportNsisStrings.h in Headers */, AA8CF5190A4518BE0005F1B4 /* RageSoundDriver_AU.h in Headers */, + AAD8F9340A4B97DF000311CF /* ScreenGameplayShared.h in Headers */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -5381,6 +5393,7 @@ AA147F1B0A0F78D8006EADF6 /* VectorHelper.cpp in Sources */, AAF565FC0A3BFE2B00D5A105 /* ExportNsisStrings.cpp in Sources */, AA8CF5180A4518BE0005F1B4 /* RageSoundDriver_AU.cpp in Sources */, + AAD8F9370A4B97DF000311CF /* ScreenGameplayShared.cpp in Sources */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -5784,6 +5797,7 @@ AA147F1D0A0F78D8006EADF6 /* VectorHelper.cpp in Sources */, AAF565FE0A3BFE2B00D5A105 /* ExportNsisStrings.cpp in Sources */, AA8CF51A0A4518BE0005F1B4 /* RageSoundDriver_AU.cpp in Sources */, + AAD8F9350A4B97DF000311CF /* ScreenGameplayShared.cpp in Sources */, ); runOnlyForDeploymentPostprocessing = 0; };