some more s/GetSize/size/ and other minor STLisms

This commit is contained in:
Glenn Maynard
2002-10-31 02:20:11 +00:00
parent 040da1a6d4
commit dcb4fd2128
8 changed files with 55 additions and 52 deletions
+1 -1
View File
@@ -41,7 +41,7 @@ void Screen::Update( float fDeltaTime )
// update the times of queued ScreenMessages and send if timer has expired
// The order you remove messages in must be very careful! Sending a message can
// potentially clear all m_QueuedMessages, and set a new state!
for( int i=0; i<m_QueuedMessages.GetSize(); i++ )
for( unsigned i=0; i<m_QueuedMessages.size(); i++ )
{
/* Er, wait. Shouldn't we subtract first? This will make messages
* get delayed an extra frame. -glenn */