call InputHandler::Update

This commit is contained in:
Glenn Maynard
2003-07-13 01:05:05 +00:00
parent 82aabe7c3a
commit dc7182f749
4 changed files with 12 additions and 16 deletions
@@ -11,7 +11,6 @@
*/
#include "InputHandler_SDL.h"
#include "SDL_utils.h"
#include "InputFilter.h"
#include "RageLog.h"
static const Sint8 Handled_SDL_Events[] = {
@@ -90,7 +89,7 @@ void InputHandler_SDL::Update(float fDeltaTime)
case SDL_KEYUP:
{
DeviceInput di(DEVICE_KEYBOARD, event.key.keysym.sym);
INPUTFILTER->ButtonPressed(di, event.key.state == SDL_PRESSED);
ButtonPressed(di, event.key.state == SDL_PRESSED);
}
continue;
@@ -105,7 +104,7 @@ void InputHandler_SDL::Update(float fDeltaTime)
continue;
}
DeviceInput di(i, Button);
INPUTFILTER->ButtonPressed(di, event.jbutton.state == SDL_PRESSED);
ButtonPressed(di, event.jbutton.state == SDL_PRESSED);
continue;
}
@@ -114,18 +113,18 @@ void InputHandler_SDL::Update(float fDeltaTime)
InputDevice i = InputDevice(DEVICE_JOY1 + event.jaxis.which);
JoystickButton neg = (JoystickButton)(JOY_LEFT+2*event.jaxis.axis);
JoystickButton pos = (JoystickButton)(JOY_RIGHT+2*event.jaxis.axis);
INPUTFILTER->ButtonPressed(DeviceInput(i, neg), event.jaxis.value < -16000);
INPUTFILTER->ButtonPressed(DeviceInput(i, pos), event.jaxis.value > +16000);
ButtonPressed(DeviceInput(i, neg), event.jaxis.value < -16000);
ButtonPressed(DeviceInput(i, pos), event.jaxis.value > +16000);
continue;
}
case SDL_JOYHATMOTION:
{
InputDevice i = InputDevice(DEVICE_JOY1 + event.jhat.which);
INPUTFILTER->ButtonPressed(DeviceInput(i, JOY_HAT_UP), !!(event.jhat.value & SDL_HAT_UP));
INPUTFILTER->ButtonPressed(DeviceInput(i, JOY_HAT_DOWN), !!(event.jhat.value & SDL_HAT_DOWN));
INPUTFILTER->ButtonPressed(DeviceInput(i, JOY_HAT_LEFT), !!(event.jhat.value & SDL_HAT_LEFT));
INPUTFILTER->ButtonPressed(DeviceInput(i, JOY_HAT_RIGHT), !!(event.jhat.value & SDL_HAT_RIGHT));
ButtonPressed(DeviceInput(i, JOY_HAT_UP), !!(event.jhat.value & SDL_HAT_UP));
ButtonPressed(DeviceInput(i, JOY_HAT_DOWN), !!(event.jhat.value & SDL_HAT_DOWN));
ButtonPressed(DeviceInput(i, JOY_HAT_LEFT), !!(event.jhat.value & SDL_HAT_LEFT));
ButtonPressed(DeviceInput(i, JOY_HAT_RIGHT), !!(event.jhat.value & SDL_HAT_RIGHT));
continue;
}
}