Revert "Some of default. Better break this up."
This reverts commit 8833ab5bc6.
This commit is contained in:
@@ -1,50 +1,20 @@
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local scrolltime = 95;
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local t = Def.ActorFrame {
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InitCommand=function(self)
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self:Center();
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end;
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LoadActor("_space")..{
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InitCommand=function(self)
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self:y(-SCREEN_HEIGHT * 1.5);
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self:fadebottom(0.125);
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self:fadetop(0.25);
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end;
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OnCommand=function(self)
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self:linear(scrolltime);
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self:addy(SCREEN_HEIGHT * 1.5825);
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end;
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};
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Def.Quad {
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InitCommand=function(self)
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self:scaletoclipped(SCREEN_WIDTH + 1, SCREEN_HEIGHT);
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end;
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OnCommand=function(self)
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self:diffusecolor(color("#FFCB05"));
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self:diffusebottomedge(color("#F0BA00"));
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self:diffusealpha(0.45);
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end;
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};
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LoadActor("_grid")..{
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InitCommand=function(self)
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self:customtexturerect(0, 0, (SCREEN_WIDTH + 1) / 4, SCREEN_HEIGHT / 4);
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self:SetTextureFiltering(true);
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end;
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OnCommand=function(self)
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self:zoomto(SCREEN_WIDTH + 1, SCREEN_HEIGHT);
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self:diffuse(Color("Black"));
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self:diffuseshift();
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self:effecttiming((1 / 8) * 4, 0, (7 / 8) * 4, 0);
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self:effectclock('beatnooffset');
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self:effectcolor2(Color("Black"));
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self:effectcolor1(Color.Alpha(Color("Black"),0.45));
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self:fadebottom(0.25);
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self:fadetop(0.25);
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self:croptop(48 / 480);
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self:cropbottom(48 / 480);
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self:diffusealpha(0.345);
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end;
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};
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};
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local scrolltime = 95;
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local t = Def.ActorFrame {
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InitCommand=cmd(Center);
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LoadActor("_space")..{
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InitCommand=cmd(y,-SCREEN_HEIGHT*1.5;fadebottom,0.125;fadetop,0.25);
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OnCommand=cmd(linear,scrolltime;addy,SCREEN_HEIGHT*1.5825);
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};
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Def.Quad {
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InitCommand=cmd(scaletoclipped,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffusecolor,color("#FFCB05");diffusebottomedge,color("#F0BA00");diffusealpha,0.45);
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};
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LoadActor("_grid")..{
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InitCommand=cmd(customtexturerect,0,0,(SCREEN_WIDTH+1)/4,SCREEN_HEIGHT/4;SetTextureFiltering,true);
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OnCommand=cmd(zoomto,SCREEN_WIDTH+1,SCREEN_HEIGHT;diffuse,Color("Black");diffuseshift;effecttiming,(1/8)*4,0,(7/8)*4,0;effectclock,'beatnooffset';
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effectcolor2,Color("Black");effectcolor1,Color.Alpha(Color("Black"),0.45);fadebottom,0.25;fadetop,0.25;croptop,48/480;cropbottom,48/480;diffusealpha,0.345);
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};
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};
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return t
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