Implement NetworkManager
For now there are two methods: - `NETWORK:IsUrlAllowed()`: Check whether access to a certain URL is allowed. - `NETWORK:HttpRequest()`: Perform an HTTP request. By default access to the network is disabled for all target hosts. It can be enabled by setting `HttpEnable=1` in the preferences. Individual hosts have to be added to `HttpAllowHosts` as a comma separated list to allow access. See included docs for more details on usage.
This commit is contained in:
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/*
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* IXWebSocketPingTest.cpp
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* Author: Benjamin Sergeant
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* Copyright (c) 2019 Machine Zone. All rights reserved.
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*/
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#include "IXTest.h"
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#include "catch.hpp"
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#include <iostream>
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#include <ixwebsocket/IXWebSocket.h>
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#include <ixwebsocket/IXWebSocketServer.h>
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#include <queue>
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#include <sstream>
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using namespace ix;
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namespace
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{
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class WebSocketClient
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{
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public:
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WebSocketClient(int port);
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void start();
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void stop();
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bool isReady() const;
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void sendMessage(const std::string& text);
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private:
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ix::WebSocket _webSocket;
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int _port;
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};
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WebSocketClient::WebSocketClient(int port)
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: _port(port)
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{
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;
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}
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bool WebSocketClient::isReady() const
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{
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return _webSocket.getReadyState() == ix::ReadyState::Open;
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}
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void WebSocketClient::stop()
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{
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_webSocket.stop();
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}
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void WebSocketClient::start()
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{
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std::string url;
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{
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std::stringstream ss;
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ss << "ws://127.0.0.1:" << _port << "/";
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url = ss.str();
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}
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_webSocket.setUrl(url);
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// The important bit for this test.
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// Set a 1 second heartbeat with the setter method to test
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_webSocket.setPingInterval(1);
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std::stringstream ss;
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log(std::string("Connecting to url: ") + url);
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_webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg) {
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std::stringstream ss;
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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log("client connected");
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}
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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log("client disconnected");
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}
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else if (msg->type == ix::WebSocketMessageType::Error)
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{
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ss << "Error ! " << msg->errorInfo.reason;
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log(ss.str());
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}
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else if (msg->type == ix::WebSocketMessageType::Pong)
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{
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ss << "Received pong message " << msg->str;
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log(ss.str());
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}
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else if (msg->type == ix::WebSocketMessageType::Ping)
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{
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ss << "Received ping message " << msg->str;
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log(ss.str());
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}
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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// too many messages to log
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}
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else
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{
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ss << "Invalid ix::WebSocketMessageType";
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log(ss.str());
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}
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});
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_webSocket.start();
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}
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void WebSocketClient::sendMessage(const std::string& text)
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{
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_webSocket.send(text);
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}
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bool startServer(ix::WebSocketServer& server, std::atomic<int>& receivedPingMessages)
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{
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// A dev/null server
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server.setOnConnectionCallback(
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[&server, &receivedPingMessages](std::shared_ptr<ix::WebSocket> webSocket,
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std::shared_ptr<ConnectionState> connectionState) {
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webSocket->setOnMessageCallback(
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[webSocket, connectionState, &server, &receivedPingMessages](
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const ix::WebSocketMessagePtr& msg) {
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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TLogger() << "New server connection";
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TLogger() << "id: " << connectionState->getId();
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TLogger() << "Uri: " << msg->openInfo.uri;
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TLogger() << "Headers:";
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for (auto it : msg->openInfo.headers)
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{
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TLogger() << it.first << ": " << it.second;
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}
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}
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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log("Server closed connection");
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}
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else if (msg->type == ix::WebSocketMessageType::Ping)
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{
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log("Server received a ping");
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receivedPingMessages++;
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}
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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// to many messages to log
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for (auto client : server.getClients())
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{
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client->sendText("reply");
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}
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}
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});
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});
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auto res = server.listen();
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if (!res.first)
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{
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log(res.second);
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return false;
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}
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server.start();
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return true;
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}
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} // namespace
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TEST_CASE("Websocket_ping_no_data_sent_setPingInterval", "[setPingInterval]")
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{
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SECTION("Make sure that ping messages are sent when no other data are sent.")
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{
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ix::setupWebSocketTrafficTrackerCallback();
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int port = getFreePort();
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ix::WebSocketServer server(port);
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std::atomic<int> serverReceivedPingMessages(0);
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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// Wait for all chat instance to be ready
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while (true)
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{
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if (webSocketClient.isReady()) break;
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ix::msleep(10);
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}
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REQUIRE(server.getClients().size() == 1);
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ix::msleep(2100);
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webSocketClient.stop();
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// Here we test ping interval
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// -> expected ping messages == 2 as 2100 seconds, 1 ping sent every second
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REQUIRE(serverReceivedPingMessages == 2);
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// Give us 1000ms for the server to notice that clients went away
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ix::msleep(1000);
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REQUIRE(server.getClients().size() == 0);
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ix::reportWebSocketTraffic();
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}
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}
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TEST_CASE("Websocket_ping_data_sent_setPingInterval", "[setPingInterval]")
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{
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SECTION("Make sure that ping messages are sent, even if other messages are sent")
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{
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ix::setupWebSocketTrafficTrackerCallback();
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int port = getFreePort();
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ix::WebSocketServer server(port);
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std::atomic<int> serverReceivedPingMessages(0);
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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// Wait for all chat instance to be ready
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while (true)
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{
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if (webSocketClient.isReady()) break;
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ix::msleep(10);
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}
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REQUIRE(server.getClients().size() == 1);
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ix::msleep(900);
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webSocketClient.sendMessage("hello world");
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ix::msleep(900);
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webSocketClient.sendMessage("hello world");
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ix::msleep(1300);
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webSocketClient.stop();
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// Here we test ping interval
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// client has sent data, but ping should have been sent no matter what
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// -> expected ping messages == 3 as 900+900+1300 = 3100 seconds, 1 ping sent every second
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REQUIRE(serverReceivedPingMessages >= 2);
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// Give us 1000ms for the server to notice that clients went away
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ix::msleep(1000);
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REQUIRE(server.getClients().size() == 0);
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ix::reportWebSocketTraffic();
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}
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}
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TEST_CASE("Websocket_ping_data_sent_setPingInterval_half_full", "[setPingInterval]")
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{
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SECTION("Make sure that ping messages are sent, even if other messages are sent continuously "
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"during a given time")
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{
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ix::setupWebSocketTrafficTrackerCallback();
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int port = getFreePort();
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ix::WebSocketServer server(port);
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std::atomic<int> serverReceivedPingMessages(0);
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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// Wait for all chat instance to be ready
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while (true)
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{
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if (webSocketClient.isReady()) break;
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ix::msleep(10);
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}
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REQUIRE(server.getClients().size() == 1);
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// send continuously for 1100ms
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auto now = std::chrono::steady_clock::now();
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while (std::chrono::steady_clock::now() - now <= std::chrono::milliseconds(900))
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{
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webSocketClient.sendMessage("message");
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ix::msleep(1);
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}
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ix::msleep(150);
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// Here we test ping interval
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// client has sent data, but ping should have been sent no matter what
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// -> expected ping messages == 1, as 900+150 = 1050ms, 1 ping sent every second
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REQUIRE(serverReceivedPingMessages == 1);
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ix::msleep(100);
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webSocketClient.stop();
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// Give us 1000ms for the server to notice that clients went away
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ix::msleep(1000);
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REQUIRE(server.getClients().size() == 0);
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ix::reportWebSocketTraffic();
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}
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}
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TEST_CASE("Websocket_ping_data_sent_setPingInterval_full", "[setPingInterval]")
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{
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SECTION("Make sure that ping messages are sent, even if other messages are sent continuously "
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"for longer than ping interval")
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{
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ix::setupWebSocketTrafficTrackerCallback();
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int port = getFreePort();
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ix::WebSocketServer server(port);
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std::atomic<int> serverReceivedPingMessages(0);
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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// Wait for all chat instance to be ready
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while (true)
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{
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if (webSocketClient.isReady()) break;
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ix::msleep(1);
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}
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REQUIRE(server.getClients().size() == 1);
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// send continuously for 1100ms
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auto now = std::chrono::steady_clock::now();
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while (std::chrono::steady_clock::now() - now <= std::chrono::milliseconds(1100))
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{
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webSocketClient.sendMessage("message");
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ix::msleep(1);
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}
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// Here we test ping interval
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// client has sent data, but ping should have been sent no matter what
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// -> expected ping messages == 2, 1 ping sent every second
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// The first ping is sent right away on connect
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REQUIRE(serverReceivedPingMessages == 2);
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ix::msleep(100);
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webSocketClient.stop();
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// Give us 1000ms for the server to notice that clients went away
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ix::msleep(1000);
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REQUIRE(server.getClients().size() == 0);
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ix::reportWebSocketTraffic();
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}
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}
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// Using setPingInterval
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TEST_CASE("Websocket_ping_no_data_sent_setHeartBeatPeriod", "[setPingInterval]")
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{
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SECTION("Make sure that ping messages are sent when no other data are sent.")
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{
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ix::setupWebSocketTrafficTrackerCallback();
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int port = getFreePort();
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ix::WebSocketServer server(port);
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std::atomic<int> serverReceivedPingMessages(0);
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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// Wait for all chat instance to be ready
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while (true)
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{
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if (webSocketClient.isReady()) break;
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ix::msleep(1);
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}
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REQUIRE(server.getClients().size() == 1);
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ix::msleep(2100);
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webSocketClient.stop();
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// Here we test ping interval
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// -> expected ping messages == 2 as 2100 seconds, 1 ping sent every second
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REQUIRE(serverReceivedPingMessages == 2);
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// Give us 1000ms for the server to notice that clients went away
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ix::msleep(1000);
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REQUIRE(server.getClients().size() == 0);
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ix::reportWebSocketTraffic();
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server.stop();
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}
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}
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TEST_CASE("Websocket_ping_data_sent_setHeartBeatPeriod", "[setPingInterval]")
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{
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SECTION("Make sure that ping messages are sent, even if other messages are sent")
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{
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ix::setupWebSocketTrafficTrackerCallback();
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int port = getFreePort();
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ix::WebSocketServer server(port);
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std::atomic<int> serverReceivedPingMessages(0);
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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// Wait for all chat instance to be ready
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while (true)
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{
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if (webSocketClient.isReady()) break;
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ix::msleep(1);
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}
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REQUIRE(server.getClients().size() == 1);
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ix::msleep(900);
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webSocketClient.sendMessage("hello world");
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ix::msleep(900);
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webSocketClient.sendMessage("hello world");
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ix::msleep(1100);
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webSocketClient.stop();
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// without this sleep test fails on Windows
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ix::msleep(100);
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// Here we test ping interval
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// client has sent data, but ping should have been sent no matter what
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// -> expected ping messages == 2 as 900+900+1100 = 2900 seconds, 1 ping sent every second
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REQUIRE(serverReceivedPingMessages >= 2);
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// Give us 1000ms for the server to notice that clients went away
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ix::msleep(1000);
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REQUIRE(server.getClients().size() == 0);
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ix::reportWebSocketTraffic();
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server.stop();
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}
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}
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Reference in New Issue
Block a user