Implement NetworkManager
For now there are two methods: - `NETWORK:IsUrlAllowed()`: Check whether access to a certain URL is allowed. - `NETWORK:HttpRequest()`: Perform an HTTP request. By default access to the network is disabled for all target hosts. It can be enabled by setting `HttpEnable=1` in the preferences. Individual hosts have to be added to `HttpAllowHosts` as a comma separated list to allow access. See included docs for more details on usage.
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/*
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* IXWebSocketServer.h
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* Author: Benjamin Sergeant
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* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
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*/
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#pragma once
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#include "IXSocketServer.h"
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#include "IXWebSocket.h"
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#include <condition_variable>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <set>
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#include <string>
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#include <thread>
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#include <utility> // pair
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namespace ix
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{
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class WebSocketServer : public SocketServer
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{
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public:
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using OnConnectionCallback =
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std::function<void(std::weak_ptr<WebSocket>, std::shared_ptr<ConnectionState>)>;
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using OnClientMessageCallback = std::function<void(
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std::shared_ptr<ConnectionState>, WebSocket&, const WebSocketMessagePtr&)>;
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WebSocketServer(int port = SocketServer::kDefaultPort,
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const std::string& host = SocketServer::kDefaultHost,
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int backlog = SocketServer::kDefaultTcpBacklog,
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size_t maxConnections = SocketServer::kDefaultMaxConnections,
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int handshakeTimeoutSecs = WebSocketServer::kDefaultHandShakeTimeoutSecs,
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int addressFamily = SocketServer::kDefaultAddressFamily);
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virtual ~WebSocketServer();
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virtual void stop() final;
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void enablePong();
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void disablePong();
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void disablePerMessageDeflate();
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void setOnConnectionCallback(const OnConnectionCallback& callback);
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void setOnClientMessageCallback(const OnClientMessageCallback& callback);
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// Get all the connected clients
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std::set<std::shared_ptr<WebSocket>> getClients();
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void makeBroadcastServer();
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bool listenAndStart();
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const static int kDefaultHandShakeTimeoutSecs;
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int getHandshakeTimeoutSecs();
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bool isPongEnabled();
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bool isPerMessageDeflateEnabled();
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private:
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// Member variables
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int _handshakeTimeoutSecs;
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bool _enablePong;
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bool _enablePerMessageDeflate;
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OnConnectionCallback _onConnectionCallback;
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OnClientMessageCallback _onClientMessageCallback;
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std::mutex _clientsMutex;
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std::set<std::shared_ptr<WebSocket>> _clients;
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const static bool kDefaultEnablePong;
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// Methods
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virtual void handleConnection(std::unique_ptr<Socket> socket,
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std::shared_ptr<ConnectionState> connectionState);
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virtual size_t getConnectedClientsCount() final;
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};
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} // namespace ix
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