Implement NetworkManager
For now there are two methods: - `NETWORK:IsUrlAllowed()`: Check whether access to a certain URL is allowed. - `NETWORK:HttpRequest()`: Perform an HTTP request. By default access to the network is disabled for all target hosts. It can be enabled by setting `HttpEnable=1` in the preferences. Individual hosts have to be added to `HttpAllowHosts` as a comma separated list to allow access. See included docs for more details on usage.
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/*
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* IXWebSocketHandshake.h
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* Author: Benjamin Sergeant
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* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
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*/
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#pragma once
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#include "IXCancellationRequest.h"
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#include "IXSocket.h"
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#include "IXWebSocketHttpHeaders.h"
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#include "IXWebSocketInitResult.h"
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#include "IXWebSocketPerMessageDeflate.h"
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#include "IXWebSocketPerMessageDeflateOptions.h"
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#include <atomic>
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#include <chrono>
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#include <memory>
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#include <string>
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namespace ix
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{
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class WebSocketHandshake
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{
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public:
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WebSocketHandshake(std::atomic<bool>& requestInitCancellation,
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std::unique_ptr<Socket>& _socket,
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WebSocketPerMessageDeflatePtr& perMessageDeflate,
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WebSocketPerMessageDeflateOptions& perMessageDeflateOptions,
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std::atomic<bool>& enablePerMessageDeflate);
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WebSocketInitResult clientHandshake(const std::string& url,
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const WebSocketHttpHeaders& extraHeaders,
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const std::string& host,
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const std::string& path,
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int port,
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int timeoutSecs);
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WebSocketInitResult serverHandshake(int timeoutSecs, bool enablePerMessageDeflate);
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private:
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std::string genRandomString(const int len);
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// Parse HTTP headers
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WebSocketInitResult sendErrorResponse(int code, const std::string& reason);
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bool insensitiveStringCompare(const std::string& a, const std::string& b);
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std::atomic<bool>& _requestInitCancellation;
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std::unique_ptr<Socket>& _socket;
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WebSocketPerMessageDeflatePtr& _perMessageDeflate;
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WebSocketPerMessageDeflateOptions& _perMessageDeflateOptions;
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std::atomic<bool>& _enablePerMessageDeflate;
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};
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} // namespace ix
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