Implement NetworkManager
For now there are two methods: - `NETWORK:IsUrlAllowed()`: Check whether access to a certain URL is allowed. - `NETWORK:HttpRequest()`: Perform an HTTP request. By default access to the network is disabled for all target hosts. It can be enabled by setting `HttpEnable=1` in the preferences. Individual hosts have to be added to `HttpAllowHosts` as a comma separated list to allow access. See included docs for more details on usage.
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/*
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* IXDNSLookup.cpp
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* Author: Benjamin Sergeant
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* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
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*/
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//
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// On Windows Universal Platform (uwp), gai_strerror defaults behavior is to returns wchar_t
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// which is different from all other platforms. We want the non unicode version.
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// See https://github.com/microsoft/vcpkg/pull/11030
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// We could do this in IXNetSystem.cpp but so far we are only using gai_strerror in here.
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//
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#ifdef _UNICODE
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#undef _UNICODE
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#endif
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#ifdef UNICODE
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#undef UNICODE
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#endif
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#include "IXDNSLookup.h"
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#include "IXNetSystem.h"
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#include <chrono>
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#include <string.h>
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#include <thread>
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// mingw build quirks
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#if defined(_WIN32) && defined(__GNUC__)
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#define AI_NUMERICSERV NI_NUMERICSERV
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#define AI_ADDRCONFIG LUP_ADDRCONFIG
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#endif
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namespace ix
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{
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const int64_t DNSLookup::kDefaultWait = 1; // ms
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DNSLookup::DNSLookup(const std::string& hostname, int port, int64_t wait)
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: _hostname(hostname)
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, _port(port)
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, _wait(wait)
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, _res(nullptr)
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, _done(false)
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{
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;
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}
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struct addrinfo* DNSLookup::getAddrInfo(const std::string& hostname,
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int port,
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std::string& errMsg)
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{
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struct addrinfo hints;
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memset(&hints, 0, sizeof(hints));
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hints.ai_flags = AI_ADDRCONFIG | AI_NUMERICSERV;
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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std::string sport = std::to_string(port);
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struct addrinfo* res;
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int getaddrinfo_result = getaddrinfo(hostname.c_str(), sport.c_str(), &hints, &res);
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if (getaddrinfo_result)
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{
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errMsg = gai_strerror(getaddrinfo_result);
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res = nullptr;
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}
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return res;
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}
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struct addrinfo* DNSLookup::resolve(std::string& errMsg,
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const CancellationRequest& isCancellationRequested,
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bool cancellable)
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{
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return cancellable ? resolveCancellable(errMsg, isCancellationRequested)
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: resolveUnCancellable(errMsg, isCancellationRequested);
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}
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void DNSLookup::release(struct addrinfo* addr)
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{
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freeaddrinfo(addr);
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}
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struct addrinfo* DNSLookup::resolveUnCancellable(
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std::string& errMsg, const CancellationRequest& isCancellationRequested)
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{
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errMsg = "no error";
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// Maybe a cancellation request got in before the background thread terminated ?
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if (isCancellationRequested())
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{
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errMsg = "cancellation requested";
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return nullptr;
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}
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return getAddrInfo(_hostname, _port, errMsg);
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}
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struct addrinfo* DNSLookup::resolveCancellable(
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std::string& errMsg, const CancellationRequest& isCancellationRequested)
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{
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errMsg = "no error";
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// Can only be called once, otherwise we would have to manage a pool
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// of background thread which is overkill for our usage.
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if (_done)
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{
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return nullptr; // programming error, create a second DNSLookup instance
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// if you need a second lookup.
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}
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//
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// Good resource on thread forced termination
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// https://www.bo-yang.net/2017/11/19/cpp-kill-detached-thread
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//
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auto ptr = shared_from_this();
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std::weak_ptr<DNSLookup> self(ptr);
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int port = _port;
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std::string hostname(_hostname);
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// We make the background thread doing the work a shared pointer
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// instead of a member variable, because it can keep running when
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// this object goes out of scope, in case of cancellation
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auto t = std::make_shared<std::thread>(&DNSLookup::run, this, self, hostname, port);
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t->detach();
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while (!_done)
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{
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// Wait for 1 milliseconds, to see if the bg thread has terminated.
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// We do not use a condition variable to wait, as destroying this one
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// if the bg thread is alive can cause undefined behavior.
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std::this_thread::sleep_for(std::chrono::milliseconds(_wait));
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// Were we cancelled ?
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if (isCancellationRequested())
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{
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errMsg = "cancellation requested";
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return nullptr;
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}
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}
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// Maybe a cancellation request got in before the bg terminated ?
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if (isCancellationRequested())
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{
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errMsg = "cancellation requested";
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return nullptr;
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}
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errMsg = getErrMsg();
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return getRes();
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}
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void DNSLookup::run(std::weak_ptr<DNSLookup> self,
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std::string hostname,
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int port) // thread runner
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{
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// We don't want to read or write into members variables of an object that could be
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// gone, so we use temporary variables (res) or we pass in by copy everything that
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// getAddrInfo needs to work.
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std::string errMsg;
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struct addrinfo* res = getAddrInfo(hostname, port, errMsg);
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if (auto lock = self.lock())
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{
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// Copy result into the member variables
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setRes(res);
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setErrMsg(errMsg);
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_done = true;
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}
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}
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void DNSLookup::setErrMsg(const std::string& errMsg)
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{
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std::lock_guard<std::mutex> lock(_errMsgMutex);
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_errMsg = errMsg;
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}
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const std::string& DNSLookup::getErrMsg()
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{
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std::lock_guard<std::mutex> lock(_errMsgMutex);
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return _errMsg;
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}
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void DNSLookup::setRes(struct addrinfo* addr)
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{
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std::lock_guard<std::mutex> lock(_resMutex);
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_res = addr;
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}
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struct addrinfo* DNSLookup::getRes()
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{
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std::lock_guard<std::mutex> lock(_resMutex);
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return _res;
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}
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} // namespace ix
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