Implement NetworkManager
For now there are two methods: - `NETWORK:IsUrlAllowed()`: Check whether access to a certain URL is allowed. - `NETWORK:HttpRequest()`: Perform an HTTP request. By default access to the network is disabled for all target hosts. It can be enabled by setting `HttpEnable=1` in the preferences. Individual hosts have to be added to `HttpAllowHosts` as a comma separated list to allow access. See included docs for more details on usage.
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/*
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* IXConnectionState.cpp
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* Author: Benjamin Sergeant
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* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
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*/
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#include "IXConnectionState.h"
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namespace ix
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{
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std::atomic<uint64_t> ConnectionState::_globalId(0);
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ConnectionState::ConnectionState()
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: _terminated(false)
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{
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computeId();
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}
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void ConnectionState::computeId()
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{
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_id = std::to_string(_globalId++);
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}
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const std::string& ConnectionState::getId() const
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{
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return _id;
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}
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std::shared_ptr<ConnectionState> ConnectionState::createConnectionState()
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{
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return std::make_shared<ConnectionState>();
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}
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void ConnectionState::setOnSetTerminatedCallback(const OnSetTerminatedCallback& callback)
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{
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_onSetTerminatedCallback = callback;
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}
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bool ConnectionState::isTerminated() const
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{
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return _terminated;
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}
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void ConnectionState::setTerminated()
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{
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_terminated = true;
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if (_onSetTerminatedCallback)
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{
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_onSetTerminatedCallback();
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}
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}
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const std::string& ConnectionState::getRemoteIp()
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{
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return _remoteIp;
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}
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int ConnectionState::getRemotePort()
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{
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return _remotePort;
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}
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void ConnectionState::setRemoteIp(const std::string& remoteIp)
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{
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_remoteIp = remoteIp;
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}
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void ConnectionState::setRemotePort(int remotePort)
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{
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_remotePort = remotePort;
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}
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} // namespace ix
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