From dc35060c27410130d015962353bac93ecf108d80 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 15 May 2005 23:53:54 +0000 Subject: [PATCH] add SaveMachineProfile --- stepmania/src/ProfileManager.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/stepmania/src/ProfileManager.cpp b/stepmania/src/ProfileManager.cpp index a605c45f6a..24ebe83320 100644 --- a/stepmania/src/ProfileManager.cpp +++ b/stepmania/src/ProfileManager.cpp @@ -639,12 +639,14 @@ public: static int IsPersistentProfile( T* p, lua_State *L ) { lua_pushboolean(L, p->IsPersistentProfile((PlayerNumber)IArg(1)) ); return 1; } static int GetProfile( T* p, lua_State *L ) { PlayerNumber pn = (PlayerNumber)IArg(1); Profile* pP = p->GetProfile(pn); ASSERT(pP); pP->PushSelf(L); return 1; } static int GetMachineProfile( T* p, lua_State *L ) { p->GetMachineProfile()->PushSelf(L); return 1; } + static int SaveMachineProfile( T* p, lua_State *L ) { p->SaveMachineProfile(); return 1; } static void Register(lua_State *L) { ADD_METHOD( IsPersistentProfile ) ADD_METHOD( GetProfile ) ADD_METHOD( GetMachineProfile ) + ADD_METHOD( SaveMachineProfile ) Luna::Register( L ); // Add global singleton if constructed already. If it's not constructed yet,