Make additions count to the score.
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@@ -277,9 +277,10 @@ void ScoreKeeperMAX2::AddScore( TapNoteScore score )
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void ScoreKeeperMAX2::HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, int iNumAdditions )
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void ScoreKeeperMAX2::HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, int iNumAdditions )
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{
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{
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ASSERT( iNumTapsInRow >= 1 );
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ASSERT( iNumTapsInRow >= 1 );
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int iNumTapsToScore = iNumTapsInRow-iNumAdditions;
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int iNumTapsToScore = iNumTapsInRow; //-iNumAdditions;
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// Update dance points. Additions don't count.
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// Update dance points. Additions don't count.
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// (yes they do)
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if( iNumTapsToScore > 0 )
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if( iNumTapsToScore > 0 )
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{
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{
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GAMESTATE->m_CurStageStats.iActualDancePoints[m_PlayerNumber] += TapNoteScoreToDancePoints( scoreOfLastTap );
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GAMESTATE->m_CurStageStats.iActualDancePoints[m_PlayerNumber] += TapNoteScoreToDancePoints( scoreOfLastTap );
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