diff --git a/stepmania/Themes/default/BGAnimations/ScreenEvaluationStage in.lua b/stepmania/Themes/default/BGAnimations/ScreenEvaluationStage in.lua index dfbe1660b9..58e1bff0c4 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenEvaluationStage in.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenEvaluationStage in.lua @@ -5,7 +5,6 @@ local children = { Def.Actor { OnCommand=cmd(sleep,2); }; LoadSongBackground() .. { Condition=not STATSMAN:GetCurStageStats():AllFailed(); - InitCommand=cmd(scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); OnCommand=cmd(diffusealpha,1;linear,0.4;diffusealpha,0); }; LoadActor( "_black.png" ) .. { diff --git a/stepmania/Themes/default/BGAnimations/ScreenGameplay in.lua b/stepmania/Themes/default/BGAnimations/ScreenGameplay in.lua index afd24805fa..460cc984f6 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenGameplay in.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenGameplay in.lua @@ -1,7 +1,6 @@ local children = { LoadSongBackground() .. { Condition=not GAMESTATE:IsCourseMode(); - InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffusealpha,0); OnCommand=cmd(diffusealpha,1;sleep,.5;linear,.5;diffusealpha,0); }; }; diff --git a/stepmania/Themes/default/BGAnimations/ScreenGameplay out/default.lua b/stepmania/Themes/default/BGAnimations/ScreenGameplay out/default.lua index 8bea44b8a8..47129d93cd 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenGameplay out/default.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenGameplay out/default.lua @@ -1,6 +1,5 @@ local children = { LoadSongBackground() .. { - InitCommand=cmd(scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); OnCommand=cmd(diffusealpha,0;sleep,0.5;linear,0.5;diffusealpha,1); }; diff --git a/stepmania/Themes/default/BGAnimations/ScreenStage overlay/default.lua b/stepmania/Themes/default/BGAnimations/ScreenStage overlay/default.lua index f8e6001b0b..8c2e4e0e85 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenStage overlay/default.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenStage overlay/default.lua @@ -1,7 +1,6 @@ local children = { LoadSongBackground() .. { Condition=not GAMESTATE:IsCourseMode(); - InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffusealpha,0); OnCommand=cmd(zoom,0;rotationz,0;linear,.5;diffusealpha,1;zoom,1;rotationz,1080); }; }; diff --git a/stepmania/Themes/default/Scripts/Sprite.lua b/stepmania/Themes/default/Scripts/Sprite.lua index 12b116c203..52f4c07155 100644 --- a/stepmania/Themes/default/Scripts/Sprite.lua +++ b/stepmania/Themes/default/Scripts/Sprite.lua @@ -18,7 +18,8 @@ end function LoadSongBackground() return Def.Sprite { - BeginCommand=cmd(LoadFromSongBackground,GAMESTATE:GetCurrentSong()); + InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); + BeginCommand=cmd(LoadFromSongBackground,GAMESTATE:GetCurrentSong();scale_or_crop_background); }; end