[Xcode4] May as well fix switch warnings.

Still need some assistance for the linker error.
This commit is contained in:
Jason Felds
2011-07-20 11:11:04 -04:00
parent 87c16e9561
commit dbdab4759e
51 changed files with 1159 additions and 1033 deletions
+15 -10
View File
@@ -268,18 +268,20 @@ static float GetArcadePoints( const Profile *pProfile )
{
switch(pm)
{
case PLAY_MODE_NONSTOP:
case PLAY_MODE_ONI:
case PLAY_MODE_ENDLESS:
fAP += pProfile->m_iNumSongsPlayedByPlayMode[pm];
break;
case PLAY_MODE_NONSTOP:
case PLAY_MODE_ONI:
case PLAY_MODE_ENDLESS:
{
fAP += pProfile->m_iNumSongsPlayedByPlayMode[pm];
}
default: break;
}
}
return fAP;
}
// TODO: Make this more flexible for games with many grade tiers. Lua-ize it? -Wolfman2000
static float GetSongPoints( const Profile *pProfile )
{
float fSP = 0;
@@ -297,6 +299,7 @@ static float GetSongPoints( const Profile *pProfile )
case Grade_Tier07:/*D*/ fSP += 1* pProfile->m_iNumStagesPassedByGrade[g]; break;
case Grade_Failed:
case Grade_NoData:
default:
; // no points
break;
}
@@ -306,11 +309,13 @@ static float GetSongPoints( const Profile *pProfile )
{
switch(pm)
{
case PLAY_MODE_NONSTOP:
case PLAY_MODE_ONI:
case PLAY_MODE_ENDLESS:
case PLAY_MODE_NONSTOP:
case PLAY_MODE_ONI:
case PLAY_MODE_ENDLESS:
{
fSP += pProfile->m_iNumSongsPlayedByPlayMode[pm];
break;
}
default: break;
}
}