[Xcode4] May as well fix switch warnings.

Still need some assistance for the linker error.
This commit is contained in:
Jason Felds
2011-07-20 11:11:04 -04:00
parent 87c16e9561
commit dbdab4759e
51 changed files with 1159 additions and 1033 deletions
+16 -15
View File
@@ -528,21 +528,22 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
{
switch( input.MenuI )
{
case GAME_BUTTON_LEFT:
ChangeSteps( input.pn, -1 );
m_bAcceptSelectRelease[input.pn] = false;
break;
case GAME_BUTTON_RIGHT:
ChangeSteps( input.pn, +1 );
m_bAcceptSelectRelease[input.pn] = false;
break;
case GAME_BUTTON_START:
m_bAcceptSelectRelease[input.pn] = false;
if( MODE_MENU_AVAILABLE )
m_MusicWheel.NextSort();
else
m_soundLocked.Play();
break;
case GAME_BUTTON_LEFT:
ChangeSteps( input.pn, -1 );
m_bAcceptSelectRelease[input.pn] = false;
break;
case GAME_BUTTON_RIGHT:
ChangeSteps( input.pn, +1 );
m_bAcceptSelectRelease[input.pn] = false;
break;
case GAME_BUTTON_START:
m_bAcceptSelectRelease[input.pn] = false;
if( MODE_MENU_AVAILABLE )
m_MusicWheel.NextSort();
else
m_soundLocked.Play();
break;
default: break;
}
}
else if( input.type == IET_FIRST_PRESS && input.MenuI != GAME_BUTTON_SELECT )