[Xcode4] May as well fix switch warnings.
Still need some assistance for the linker error.
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@@ -131,10 +131,11 @@ DancingCharacters::DancingCharacters(): m_bDrawDangerLight(false),
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switch( GAMESTATE->m_PlayMode )
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{
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case PLAY_MODE_BATTLE:
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case PLAY_MODE_RAVE:
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m_pCharacter[p]->SetRotationY( MODEL_ROTATIONY_TWO_PLAYERS[p] );
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break;
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case PLAY_MODE_BATTLE:
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case PLAY_MODE_RAVE:
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m_pCharacter[p]->SetRotationY( MODEL_ROTATIONY_TWO_PLAYERS[p] );
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default:
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break;
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}
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m_pCharacter[p]->LoadMilkshapeAscii( pChar->GetModelPath() );
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