cleanup
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@@ -142,24 +142,17 @@ bool test_read( SoundReader *snd, const char *expected_data, int bytes )
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int got = snd->Read( buf, bytes );
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int got = snd->Read( buf, bytes );
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ASSERT( got == bytes );
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ASSERT( got == bytes );
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// printf("b %i, cmp %i\n",
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// bytes, memcmp(expected_data, buf, bytes) );
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const int skip = 32;
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//compare_buffers( (const int16_t *) expected_data,
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//compare_buffers( (const int16_t *) expected_data,
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// (const int16_t *) buf,
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// (const int16_t *) buf,
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// bytes/2,
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// bytes/2,
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// 2 );
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// 2 );
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if( memcmp(expected_data, buf, bytes) && bytes > skip )
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if( !memcmp(expected_data, buf, bytes) )
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{
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return true;
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if( !memcmp(expected_data+skip, buf+skip, bytes-skip) )
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return true;
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dump( (const int16_t *) expected_data, min(100, bytes/2) );
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dump( (const int16_t *) buf, min(100, bytes/2) );
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}
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dump( (const int16_t *) expected_data, min(100, bytes/2) );
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dump( (const int16_t *) buf, min(100, bytes/2) );
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return !memcmp(expected_data, buf, bytes);
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return false;
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}
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}
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@@ -427,7 +420,7 @@ bool RunTests( SoundReader *snd, const TestFile &tf )
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snd->SetPosition_Accurate( 0 );
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snd->SetPosition_Accurate( 0 );
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if( !test_read( snd, data, one_second ) )
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if( !test_read( snd, data, one_second ) )
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{
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{
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LOG->Warn("Fail: rewind didn't work");
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LOG->Warn("Fail: SetPosition_Accurate(0) didn't work");
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return false;
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return false;
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}
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}
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@@ -435,7 +428,7 @@ bool RunTests( SoundReader *snd, const TestFile &tf )
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snd->SetPosition_Fast( 0 );
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snd->SetPosition_Fast( 0 );
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if( !test_read( snd, data, one_second ) )
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if( !test_read( snd, data, one_second ) )
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{
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{
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LOG->Warn("Fail: rewind didn't work");
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LOG->Warn("Fail: SetPosition_Fast(0) didn't work");
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return false;
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return false;
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}
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}
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@@ -443,7 +436,7 @@ bool RunTests( SoundReader *snd, const TestFile &tf )
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snd->SetPosition_Accurate( 1 );
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snd->SetPosition_Accurate( 1 );
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if( !test_read( snd, data + one_second * 1/1000, one_second * 1/1000 ) )
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if( !test_read( snd, data + one_second * 1/1000, one_second * 1/1000 ) )
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{
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{
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LOG->Warn("Fail: seek(1) didn't work");
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LOG->Warn("Fail: SetPosition_Accurate(1) didn't work");
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return false;
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return false;
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}
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}
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