fix crashes due to big meter values
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@@ -296,7 +296,9 @@ void AddPlayerStatsToProfile( Profile *pProfile, const StageStats &ss, PlayerNum
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pProfile->m_iNumSongsPlayedByPlayMode[ss.playMode]++;
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pProfile->m_iNumSongsPlayedByPlayMode[ss.playMode]++;
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pProfile->m_iNumSongsPlayedByStyle[sID] ++;
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pProfile->m_iNumSongsPlayedByStyle[sID] ++;
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pProfile->m_iNumSongsPlayedByDifficulty[pSteps->GetDifficulty()] ++;
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pProfile->m_iNumSongsPlayedByDifficulty[pSteps->GetDifficulty()] ++;
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pProfile->m_iNumSongsPlayedByMeter[pSteps->GetMeter()] ++;
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int iMeter = clamp( pSteps->GetMeter(), 0, MAX_METER );
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pProfile->m_iNumSongsPlayedByMeter[iMeter] ++;
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}
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}
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pProfile->m_iTotalDancePoints += ss.m_player[pn].iActualDancePoints;
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pProfile->m_iTotalDancePoints += ss.m_player[pn].iActualDancePoints;
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