add warning on invalid command
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@@ -18,6 +18,7 @@
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#include "Style.h"
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#include "Style.h"
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#include "Foreach.h"
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#include "Foreach.h"
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#include "Command.h"
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#include "Command.h"
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#include "arch/Dialog/Dialog.h"
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void GameCommand::Init()
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void GameCommand::Init()
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{
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{
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@@ -209,6 +210,13 @@ void GameCommand::Load( int iIndex, const Commands& cmds )
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{
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{
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m_sSongGroup = sValue;
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m_sSongGroup = sValue;
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}
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}
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else
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{
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CString sWarning = ssprintf( "Command '%s' is not valid.", command->GetOriginalCommandString().c_str() );
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LOG->Warn( sWarning );
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Dialog::OK( sWarning, "FRAME_DIMENSIONS_WARNING" );
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}
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}
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}
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if( !m_bInvalid && sSteps != "" )
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if( !m_bInvalid && sSteps != "" )
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