diff --git a/stepmania/src/ScreenWithMenuElements.cpp b/stepmania/src/ScreenWithMenuElements.cpp index 45af1565b5..e71e75fcb0 100644 --- a/stepmania/src/ScreenWithMenuElements.cpp +++ b/stepmania/src/ScreenWithMenuElements.cpp @@ -33,14 +33,10 @@ void ScreenWithMenuElements::Init() CANCEL_TRANSITIONS_OUT.Load( m_sName, "CancelTransitionsOut" ); TIMER_SECONDS.Load( m_sName, "TimerSeconds" ); TIMER_METRICS_GROUP.Load( m_sName, "TimerMetricsGroup" ); - RESET_GAMESTATE.Load( m_sName, "ResetGameState" ); Screen::Init(); ASSERT( this->m_SubActors.empty() ); // don't call Init twice! - if( RESET_GAMESTATE ) - GAMESTATE->Reset(); - if( MEMORY_CARD_ICONS ) { FOREACH_PlayerNumber( p )