Apparently MSVC is convinced that there's an important, linking-breaking difference between classes and structs. (Bug#1093, Thanks root670 for the patch!)

This commit is contained in:
Ben "root" Anderson
2013-12-23 11:06:14 -06:00
parent dd49998438
commit db7110feb1
10 changed files with 10 additions and 10 deletions
+1 -1
View File
@@ -4,7 +4,7 @@
#define GAMEMANAGER_H
class Style;
class Game;
struct Game;
struct lua_State;
#include "GameConstantsAndTypes.h"