fix players' best

This commit is contained in:
Glenn Maynard
2003-10-31 23:15:45 +00:00
parent da4321d161
commit db4c8e9424
+5
View File
@@ -693,6 +693,11 @@ void ScreenGameplay::LoadNextSong()
GAMESTATE->m_pCurNotes[p] = m_apNotesQueue[p][iPlaySongIndex];
/* Increment the play count even if the player fails. (It's still popular,
* even if the people playing it aren't good at it.) */
for( int mc = 0; mc < NUM_MEMORY_CARDS; ++mc )
++GAMESTATE->m_pCurNotes[p]->m_MemCardDatas[mc].iNumTimesPlayed;
// Put course options into effect.
for( unsigned i=0; i<m_asModifiersQueue[p][iPlaySongIndex].size(); ++i )
{