[warps] View the list.
1) Add functions similar to the other Segments. 2) Use a better named member variable. 3) TimingData cleanup.
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@@ -800,7 +800,7 @@ void NoteField::DrawPrimitives()
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{
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float fBeat = NoteRowToBeat(aWarpSegments[i].m_iStartRow);
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if( IS_ON_SCREEN(fBeat) )
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DrawWarpText( fBeat, aWarpSegments[i].m_fWarpBeats );
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DrawWarpText( fBeat, aWarpSegments[i].m_fEndBeat );
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}
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}
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