don't leave globals around
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@@ -300,7 +300,7 @@ bool BackgroundImpl::Layer::CreateBackground( const Song *pSong, const Backgroun
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{
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{
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const RString &sToResolve = vsToResolve[i];
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const RString &sToResolve = vsToResolve[i];
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LUA->SetGlobal( ssprintf("File%d",i+1), RString() ); // clear
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LUA->UnsetGlobal( ssprintf("File%d",i+1) ); // clear
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if( sToResolve.empty() )
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if( sToResolve.empty() )
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{
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{
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@@ -404,7 +404,7 @@ bool BackgroundImpl::Layer::CreateBackground( const Song *pSong, const Backgroun
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m_BGAnimations[bd] = pActor;
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m_BGAnimations[bd] = pActor;
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for( unsigned i=0; i<vsResolved.size(); i++ )
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for( unsigned i=0; i<vsResolved.size(); i++ )
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LUA->SetGlobal( ssprintf("File%d",i+1), RString() );
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LUA->UnsetGlobal( ssprintf("File%d",i+1) );
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LUA->UnsetGlobal( "Color1" );
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LUA->UnsetGlobal( "Color1" );
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LUA->UnsetGlobal( "Color2" );
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LUA->UnsetGlobal( "Color2" );
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