From db3368ae30e4b2e4bb565f5fd6b1c55cd87f330a Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 15 Jul 2003 20:08:15 +0000 Subject: [PATCH] Fix fallback banner not always showing. --- stepmania/src/FadingBanner.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/FadingBanner.cpp b/stepmania/src/FadingBanner.cpp index 350b30c4aa..987c9eb376 100644 --- a/stepmania/src/FadingBanner.cpp +++ b/stepmania/src/FadingBanner.cpp @@ -91,7 +91,7 @@ void FadingBanner::BeforeChange() void FadingBanner::LoadFromCachedBanner( const CString &path ) { /* If we're already on the given banner, don't fade again. */ - if( m_Banner[GetBackIndex()].GetTexturePath() == path ) + if( path != "" && m_Banner[GetBackIndex()].GetTexturePath() == path ) return; /* If we're currently fading to the given banner, go through this again,