change over music
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@@ -859,7 +859,7 @@ void MusicWheel::Update( float fDeltaTime )
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{
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// if ( m_bUseRandomExtra )
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// {
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// MUSIC->Stop();
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// SOUNDMAN->music->StopPlaying();
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// m_soundExpand.Play();
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// m_WheelState = STATE_ROULETTE_SPINNING;
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// m_SortOrder = SORT_GROUP;
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