temporarily add stage graphic. Move this and the life frame out into the overlay?
This commit is contained in:
@@ -500,6 +500,11 @@ void ScreenGameplay::Init()
|
|||||||
LOAD_ALL_COMMANDS_AND_SET_XY( m_sprLifeFrame );
|
LOAD_ALL_COMMANDS_AND_SET_XY( m_sprLifeFrame );
|
||||||
this->AddChild( m_sprLifeFrame );
|
this->AddChild( m_sprLifeFrame );
|
||||||
|
|
||||||
|
m_sprStageFrame.Load( THEME->GetPathG(m_sName,bBattery?"oni stage frame":"stage frame") );
|
||||||
|
m_sprStageFrame->SetName( "StageFrame" );
|
||||||
|
LOAD_ALL_COMMANDS_AND_SET_XY( m_sprStageFrame );
|
||||||
|
this->AddChild( m_sprStageFrame );
|
||||||
|
|
||||||
//
|
//
|
||||||
// Add combined life meter
|
// Add combined life meter
|
||||||
//
|
//
|
||||||
|
|||||||
@@ -202,6 +202,7 @@ protected:
|
|||||||
Transition m_NextSong; // shows between songs in a course
|
Transition m_NextSong; // shows between songs in a course
|
||||||
|
|
||||||
AutoActor m_sprLifeFrame;
|
AutoActor m_sprLifeFrame;
|
||||||
|
AutoActor m_sprStageFrame;
|
||||||
CombinedLifeMeter* m_pCombinedLifeMeter;
|
CombinedLifeMeter* m_pCombinedLifeMeter;
|
||||||
|
|
||||||
BitmapText m_textSongOptions;
|
BitmapText m_textSongOptions;
|
||||||
|
|||||||
Reference in New Issue
Block a user