temporarily add stage graphic. Move this and the life frame out into the overlay?
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@@ -500,6 +500,11 @@ void ScreenGameplay::Init()
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LOAD_ALL_COMMANDS_AND_SET_XY( m_sprLifeFrame );
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this->AddChild( m_sprLifeFrame );
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m_sprStageFrame.Load( THEME->GetPathG(m_sName,bBattery?"oni stage frame":"stage frame") );
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m_sprStageFrame->SetName( "StageFrame" );
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LOAD_ALL_COMMANDS_AND_SET_XY( m_sprStageFrame );
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this->AddChild( m_sprStageFrame );
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//
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// Add combined life meter
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//
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