Added in BeginnerHelper's step sensing ability, and so it will allow a flashing animation when an arrow is to be hit, ala DDR Extreme

This commit is contained in:
Kevin Slaughter
2003-08-20 09:19:46 +00:00
parent 322e94ab55
commit dad861ce5a
2 changed files with 59 additions and 22 deletions
+5 -4
View File
@@ -24,9 +24,10 @@
#include "DifficultyIcon.h"
#include "BPMDisplay.h"
class Inventory;
//#include "BeginnerHelper.h" // uncomment once it's checked in
#include "BeginnerHelper.h"
#include "LyricDisplay.h"
#include "TimingAssist.h"
#include "Character.h"
// messages sent by Combo
const ScreenMessage SM_PlayToasty = ScreenMessage(SM_User+104);
@@ -64,9 +65,6 @@ public:
protected:
//BeginnerHelper m_bhDancer; // The model for training
Sprite m_bhDancer;
void TweenOnScreen();
void TweenOffScreen();
@@ -186,6 +184,9 @@ protected:
RageSound m_soundAssistTick;
RageSound m_soundMusic;
BeginnerHelper m_BeginnerHelper;
int m_iPOB; // Number of any player on Beginner.. Used for step-sensing
};