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@@ -34,6 +34,11 @@ ScoreDisplayRolling::ScoreDisplayRolling()
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}
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void ScoreDisplayRolling::SetScore( int iNewScore )
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{
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SetScore( (float)iNewScore );
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}
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void ScoreDisplayRolling::SetScore( float fNewScore )
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{
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m_fScore = fNewScore;
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