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@@ -38,8 +38,7 @@ Actor::Actor()
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m_fVibrationDistance = 5.0f;
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m_bVisibleThisFrame = FALSE;
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if( PREFS ) m_bShadow = PREFS->m_GraphicOptions.m_bShadows;
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else m_bShadow = true;
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m_bShadow = true;
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m_fShadowLength = 4;
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m_bBlendAdd = false;
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