From da817bf62cef02d3ad7ea9de12ffc5e30181ca7f Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 10 Jan 2006 20:53:40 +0000 Subject: [PATCH] disable GiveUp in multiplayer for all except player 1 --- stepmania/src/ScreenGameplay.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 8471212002..dea39f07da 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -2105,7 +2105,8 @@ void ScreenGameplay::Input( const InputEventPlus &input ) if( input.MenuI.IsValid() && m_DancingState != STATE_OUTRO && - GAMESTATE->IsHumanPlayer(input.MenuI.player) && + GAMESTATE->IsHumanPlayer(input.MenuI.player) && + (!GAMESTATE->m_bMultiplayer || input.mp == MultiPlayer_1) && !m_Cancel.IsTransitioning() ) { /* Allow bailing out by holding the START button of all active players. This