Standardize conversion processes.
Too many arguments for or against the many methods: stick to one inside a common function. This commit will force recompilation of many files.
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@@ -4,7 +4,6 @@
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#define SCREEN_MINI_MENU_H
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#include "ScreenOptions.h"
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#include <sstream>
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#include "GameConstantsAndTypes.h"
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typedef bool (*MenuRowUpdateEnabled)();
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@@ -86,9 +85,7 @@ struct MenuRowDef
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{
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for ( int i = low; i <= high; i++ )
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{
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std::stringstream ss;
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ss << i;
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choices.push_back(ss.str().c_str());
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choices.push_back(IntToString(i).c_str());
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}
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}
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