Standardize conversion processes.
Too many arguments for or against the many methods: stick to one inside a common function. This commit will force recompilation of many files.
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+2
-2
@@ -335,12 +335,12 @@ void GameCommand::LoadOne( const Command& cmd )
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else if( sName == "weight" )
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{
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m_iWeightPounds = atoi( sValue );
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m_iWeightPounds = StringToInt( sValue );
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}
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else if( sName == "goalcalories" )
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{
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m_iGoalCalories = atoi( sValue );
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m_iGoalCalories = StringToInt( sValue );
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}
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else if( sName == "goaltype" )
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