From da4303609d73a851583efe0cbaddf62a2180ac2b Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Sat, 14 Jan 2006 03:01:50 +0000 Subject: [PATCH] Unused. --- stepmania/src/CombinedLifeMeterEnemy.cpp | 206 ----------------------- stepmania/src/CombinedLifeMeterEnemy.h | 65 ------- 2 files changed, 271 deletions(-) delete mode 100644 stepmania/src/CombinedLifeMeterEnemy.cpp delete mode 100644 stepmania/src/CombinedLifeMeterEnemy.h diff --git a/stepmania/src/CombinedLifeMeterEnemy.cpp b/stepmania/src/CombinedLifeMeterEnemy.cpp deleted file mode 100644 index 7f393cca29..0000000000 --- a/stepmania/src/CombinedLifeMeterEnemy.cpp +++ /dev/null @@ -1,206 +0,0 @@ -#include "global.h" -#include "CombinedLifeMeterEnemy.h" -#include "RageUtil.h" -#include "GameConstantsAndTypes.h" -#include "MusicWheel.h" -#include "CombinedLifeMeterEnemy.h" -#include -#include "ThemeManager.h" -#include "GameState.h" -#include "CombinedLifeMeterEnemy.h" -#include "ThemeManager.h" -#include "GameState.h" -#include "ScreenManager.h" -#include "ScreenGameplay.h" - - -const float SECONDS_TO_SHOW_FACE = 1.5f; - - -#define FACE_X THEME->GetMetricF("CombinedLifeMeterEnemy","FaceX") -#define FACE_Y THEME->GetMetricF("CombinedLifeMeterEnemy","FaceY") -#define HEALTH_X THEME->GetMetricF("CombinedLifeMeterEnemy","HealthX") -#define HEALTH_Y THEME->GetMetricF("CombinedLifeMeterEnemy","HealthY") -#define FRAME_X THEME->GetMetricF("CombinedLifeMeterEnemy","FrameX") -#define FRAME_Y THEME->GetMetricF("CombinedLifeMeterEnemy","FrameY") - - -CombinedLifeMeterEnemy::CombinedLifeMeterEnemy() -{ - m_sprFace.Load( THEME->GetPathToG("CombinedLifeMeterEnemy face 2x3") ); - ASSERT( m_sprFace.GetNumStates() >= NUM_FACES ); - m_sprFace.StopAnimating(); - m_sprFace.SetXY( FACE_X, FACE_Y ); - this->AddChild( &m_sprFace ); - - m_sprHealthBackground.Load( THEME->GetPathToG("CombinedLifeMeterEnemy health background") ); - m_sprHealthBackground.SetXY( HEALTH_X, HEALTH_Y ); - this->AddChild( &m_sprHealthBackground ); - - m_sprHealthStream.Load( THEME->GetPathToG("CombinedLifeMeterEnemy health stream") ); - m_sprHealthStream.SetXY( HEALTH_X, HEALTH_Y ); - m_sprHealthStream.SetTexCoordVelocity(-0.2f,0.5f); - this->AddChild( &m_sprHealthStream ); - - m_fLastSeenHealthPercent = -1; - - m_sprFrame.Load( THEME->GetPathToG("CombinedLifeMeterEnemy frame") ); - m_sprFrame.SetName( "Frame" ); - m_sprFrame.SetXY( FRAME_X, FRAME_Y ); - this->AddChild( &m_sprFrame ); -} - -void CombinedLifeMeterEnemy::Update( float fDelta ) -{ - CombinedLifeMeter::Update( fDelta ); - - if( m_fSecondsUntilReturnToNormalFace > 0 ) - { - m_fSecondsUntilReturnToNormalFace -= fDelta; - - if( m_fSecondsUntilReturnToNormalFace < 0 ) - { - m_fSecondsUntilReturnToNormalFace = 0; - m_sprFace.SetState( normal ); - } - } - - if( GAMESTATE->m_fOpponentHealthPercent == 0 ) - { - m_sprFace.SetState( defeated ); - } - - if( m_fLastSeenHealthPercent != GAMESTATE->m_fOpponentHealthPercent ) - { - m_sprHealthStream.SetGlow( RageColor(1,1,1,1) ); - m_sprHealthStream.BeginTweening( 0.5f, TWEEN_DECELERATE ); - m_sprHealthStream.SetCropRight( 1-GAMESTATE->m_fOpponentHealthPercent ); - m_sprHealthStream.SetGlow( RageColor(1,1,1,0) ); - m_fLastSeenHealthPercent = GAMESTATE->m_fOpponentHealthPercent; - - SetFace( damage ); - - if( GAMESTATE->m_fOpponentHealthPercent == 0 ) - { - m_sprFrame.BeginTweening( 0.5f ); - m_sprFrame.SetDiffuse( RageColor(0.5f,0.5f,0.5f,1) ); - } - } - - - - // - // launch enemy attacks to human players - // - - // Don't apply any attacks if the enemy is already defeated - if( GAMESTATE->m_fOpponentHealthPercent>0 ) - { - - static const CString sPossibleModifiers[NUM_ATTACK_LEVELS][3] = - { - { - "1.5x", - "dizzy", - "drunk" - }, - { - "sudden", - "hidden", - "wave", - }, - { - "expand", - "tornado", - "flip" - } - }; - - #define CROSSED_SONG_SECONDS( s ) ((GAMESTATE->m_fMusicSeconds-fDelta) < s && (GAMESTATE->m_fMusicSeconds) >= s ) - - if( CROSSED_SONG_SECONDS(10) || - CROSSED_SONG_SECONDS(30) || - CROSSED_SONG_SECONDS(50) || - CROSSED_SONG_SECONDS(70) || - CROSSED_SONG_SECONDS(90) || - CROSSED_SONG_SECONDS(110) ) - { - SetFace( attack ); - } - - if( CROSSED_SONG_SECONDS(20) || CROSSED_SONG_SECONDS(40) ) - { - Attack a; - a.fSecsRemaining = 10; - a.level = ATTACK_LEVEL_1; - a.sModifiers = sPossibleModifiers[a.level][rand()%3]; - FOREACH_PlayerNumber( p ) - if( GAMESTATE->IsHumanPlayer(p) ) - GAMESTATE->LaunchAttack( p, a ); - SCREENMAN->SendMessageToTopScreen( SM_BattleTrickLevel1 ); - SetFace( attack ); - } - if( CROSSED_SONG_SECONDS(60) || CROSSED_SONG_SECONDS(80) ) - { - Attack a; - a.fSecsRemaining = 10; - a.level = ATTACK_LEVEL_2; - a.sModifiers = sPossibleModifiers[a.level][rand()%3]; - FOREACH_PlayerNumber( p ) - if( GAMESTATE->IsHumanPlayer(p) ) - GAMESTATE->LaunchAttack( p, a ); - SCREENMAN->SendMessageToTopScreen( SM_BattleTrickLevel2 ); - SetFace( attack ); - } - if( CROSSED_SONG_SECONDS(100) ) - { - Attack a; - a.fSecsRemaining = 10; - a.level = ATTACK_LEVEL_3; - a.sModifiers = sPossibleModifiers[a.level][rand()%3]; - FOREACH_PlayerNumber( p ) - if( GAMESTATE->IsHumanPlayer(p) ) - GAMESTATE->LaunchAttack( p, a ); - SCREENMAN->SendMessageToTopScreen( SM_BattleTrickLevel3 ); - SetFace( attack ); - } - } -} - -void CombinedLifeMeterEnemy::SetFace( Face face ) -{ - m_sprFace.SetState( face ); - m_fSecondsUntilReturnToNormalFace = SECONDS_TO_SHOW_FACE; -} - - -void CombinedLifeMeterEnemy::OnTaunt() -{ - SetFace( taunt ); -} - -/* - * (c) 2001-2003 Chris Danford - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, and/or sell copies of the Software, and to permit persons to - * whom the Software is furnished to do so, provided that the above - * copyright notice(s) and this permission notice appear in all copies of - * the Software and that both the above copyright notice(s) and this - * permission notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF - * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS - * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT - * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS - * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR - * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - */ - diff --git a/stepmania/src/CombinedLifeMeterEnemy.h b/stepmania/src/CombinedLifeMeterEnemy.h deleted file mode 100644 index 1ef1132a54..0000000000 --- a/stepmania/src/CombinedLifeMeterEnemy.h +++ /dev/null @@ -1,65 +0,0 @@ -#ifndef CombinedLifeMeterEnemy_H -#define CombinedLifeMeterEnemy_H - -#include "CombinedLifeMeter.h" -#include "Sprite.h" - - -class CombinedLifeMeterEnemy : public CombinedLifeMeter -{ -public: - CombinedLifeMeterEnemy(); - - virtual void Update( float fDelta ); - - enum Face { normal=0, taunt, attack, damage, defeated, NUM_FACES }; - - virtual void ChangeLife( PlayerNumber pn, TapNoteScore score ) {}; - virtual void ChangeLife( PlayerNumber pn, HoldNoteScore score, TapNoteScore tscore ) {}; - virtual void OnDancePointsChange( PlayerNumber pn ) {}; - virtual bool IsInDanger( PlayerNumber pn ) { return false; }; - virtual bool IsHot( PlayerNumber pn ) { return false; }; - virtual bool IsFailing( PlayerNumber pn ) { return false; }; - virtual void OnTaunt(); - -protected: - void SetFace( Face face ); - - Sprite m_sprHealthStream; - Sprite m_sprHealthBackground; - float m_fLastSeenHealthPercent; - - Sprite m_sprFace; - float m_fSecondsUntilReturnToNormalFace; - - Sprite m_sprFrame; -}; - - -#endif - -/* - * (c) 2001-2003 Chris Danford - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, and/or sell copies of the Software, and to permit persons to - * whom the Software is furnished to do so, provided that the above - * copyright notice(s) and this permission notice appear in all copies of - * the Software and that both the above copyright notice(s) and this - * permission notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF - * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS - * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT - * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS - * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR - * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - */ -