remove RageDisplay_OGL::SetViewport; nothing changes the viewport

offset
This commit is contained in:
Glenn Maynard
2005-12-04 17:14:50 +00:00
parent 91250c21c5
commit da20a407ff
2 changed files with 5 additions and 18 deletions
+5 -17
View File
@@ -607,7 +607,10 @@ void RageDisplay_OGL::ResolutionChanged()
{
//LOG->Warn( "RageDisplay_OGL::ResolutionChanged" );
SetViewport(0,0);
int fWidth = g_pWind->GetActualVideoModeParams().width;
int fHeight = g_pWind->GetActualVideoModeParams().height;
glViewport( 0, 0, fWidth, fHeight );
/* Clear any junk that's in the framebuffer. */
if( BeginFrame() )
@@ -655,21 +658,6 @@ CString RageDisplay_OGL::TryVideoMode( const VideoModeParams &p, bool &bNewDevic
return CString(); // successfully set mode
}
void RageDisplay_OGL::SetViewport(int shift_left, int shift_down)
{
int width = g_pWind->GetActualVideoModeParams().width;
int height = g_pWind->GetActualVideoModeParams().height;
//LOG->Warn( "RageDisplay_OGL::SetViewport( %d, %d )", width, height );
/* left and down are on a 0..SCREEN_WIDTH, 0..SCREEN_HEIGHT scale.
* Scale them to the actual viewport range. */
shift_left = int( shift_left * float(width) / SCREEN_WIDTH );
shift_down = int( shift_down * float(height) / SCREEN_HEIGHT );
glViewport( shift_left, -shift_down, width, height );
}
int RageDisplay_OGL::GetMaxTextureSize() const
{
GLint size;
@@ -1305,7 +1293,7 @@ void RageDisplay_OGL::DrawLineStripInternal( const RageSpriteVertex v[], int iNu
* It's worth it for the AA, though. */
glEnable( GL_LINE_SMOOTH );
/* Our line width is wrt the regular internal SCREEN_WIDTHxSCREEN_HEIGHT screen,
/* fLineWidth is wrt the regular internal SCREEN_WIDTHxSCREEN_HEIGHT screen,
* but these width functions actually want raster sizes (that is, actual pixels).
* Scale the line width and point size by the average ratio of the scale. */
float fWidthVal = float(g_pWind->GetActualVideoModeParams().width) / SCREEN_WIDTH;