diff --git a/stepmania/src/RageSound.cpp b/stepmania/src/RageSound.cpp index 6052669cfb..324dae1cd9 100644 --- a/stepmania/src/RageSound.cpp +++ b/stepmania/src/RageSound.cpp @@ -812,13 +812,13 @@ bool RageSound::SetPositionFrames( int iFrames ) * at 0.5x, and we're seeking to the 10th frame, we would have actually * played 20 frames, and it's the number of real speaker frames that * "m_iDecodePosition" represents. */ - const int iScaledFrames = int( iFrames / GetPlaybackRate() ); + const int iScaledFrames = int( iFrames / GetPlaybackRate() ); - /* If we're already there, don't do anything. */ - if( m_iDecodePosition == iScaledFrames ) - return true; + /* If we're already there, don't do anything. */ + if( m_iDecodePosition == iScaledFrames ) + return true; - m_iStoppedPosition = m_iDecodePosition = iScaledFrames; + m_iStoppedPosition = m_iDecodePosition = iScaledFrames; } /* The position we're going to seek the input stream to. We have diff --git a/stepmania/src/RageSoundReader_Resample_Good.cpp b/stepmania/src/RageSoundReader_Resample_Good.cpp index f9f8ce275a..8d659e30a5 100644 --- a/stepmania/src/RageSoundReader_Resample_Good.cpp +++ b/stepmania/src/RageSoundReader_Resample_Good.cpp @@ -503,20 +503,20 @@ RageSoundReader_Resample_Good::RageSoundReader_Resample_Good() void RageSoundReader_Resample_Good::Reset() { for( size_t iChannel = 0; iChannel < m_pSource->GetNumChannels(); ++iChannel ) - resamplers[iChannel]->Reset(); + m_apResamplers[iChannel]->Reset(); } /* Call this if the sample factor changes. */ void RageSoundReader_Resample_Good::ReopenResampler() { - for( size_t iChannel = 0; iChannel < resamplers.size(); ++iChannel ) - delete resamplers[iChannel]; - resamplers.clear(); + for( size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel ) + delete m_apResamplers[iChannel]; + m_apResamplers.clear(); for( size_t iChannel = 0; iChannel < m_pSource->GetNumChannels(); ++iChannel ) { RageSoundResampler_Polyphase *p = new RageSoundResampler_Polyphase( m_pSource->GetSampleRate(), m_iSampleRate ); - resamplers.push_back( p ); + m_apResamplers.push_back( p ); } } @@ -529,8 +529,8 @@ void RageSoundReader_Resample_Good::Open( SoundReader *pSource ) RageSoundReader_Resample_Good::~RageSoundReader_Resample_Good() { - for( size_t iChannel = 0; iChannel < resamplers.size(); ++iChannel ) - delete resamplers[iChannel]; + for( size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel ) + delete m_apResamplers[iChannel]; delete m_pSource; } @@ -550,30 +550,30 @@ int RageSoundReader_Resample_Good::GetLength_Fast() const return m_pSource->GetLength_Fast(); } -int RageSoundReader_Resample_Good::SetPosition_Accurate(int ms) +int RageSoundReader_Resample_Good::SetPosition_Accurate( int iMS ) { Reset(); - return m_pSource->SetPosition_Accurate(ms); + return m_pSource->SetPosition_Accurate( iMS ); } -int RageSoundReader_Resample_Good::SetPosition_Fast(int ms) +int RageSoundReader_Resample_Good::SetPosition_Fast( int iMS ) { Reset(); - return m_pSource->SetPosition_Fast(ms); + return m_pSource->SetPosition_Fast( iMS ); } -int RageSoundReader_Resample_Good::Read( char *bufp, unsigned len ) +int RageSoundReader_Resample_Good::Read( char *pBuf_, unsigned iLen ) { - int iChannels = resamplers.size(); + int iChannels = m_apResamplers.size(); int iBytesPerFrame = sizeof(int16_t) * iChannels; - int iFrames = len / iBytesPerFrame; /* bytes -> frames */ - int16_t *pBuf = (int16_t *) bufp; + int iFrames = iLen / iBytesPerFrame; /* bytes -> frames */ + int16_t *pBuf = (int16_t *) pBuf_; int iFramesRead = 0; { - int iFramesNeeded = resamplers[0]->NumInputsForOutputSamples(iFrames); + int iFramesNeeded = m_apResamplers[0]->NumInputsForOutputSamples(iFrames); int iBytesNeeded = iFramesNeeded * sizeof(int16_t) * iChannels; int16_t *pTmpBuf = (int16_t *) alloca( iBytesNeeded ); ASSERT( pTmpBuf ); @@ -602,7 +602,7 @@ int RageSoundReader_Resample_Good::Read( char *bufp, unsigned len ) *(pBufOut++) = (float) pBufIn[i]; } - int iGotFrames = resamplers[iChannel]->Run( pFloatBuf, iFramesIn, pFloatOut, iFrames ); + int iGotFrames = m_apResamplers[iChannel]->Run( pFloatBuf, iFramesIn, pFloatOut, iFrames ); ASSERT( iGotFrames <= iFrames ); int16_t *pBufOut = pBuf + iChannel; @@ -624,8 +624,8 @@ RageSoundReader_Resample_Good *RageSoundReader_Resample_Good::Copy() const SoundReader *pSource = m_pSource->Copy(); RageSoundReader_Resample_Good *ret = new RageSoundReader_Resample_Good; - for( size_t i = 0; i < resamplers.size(); ++i ) - ret->resamplers.push_back( new RageSoundResampler_Polyphase(*resamplers[i]) ); + for( size_t i = 0; i < m_apResamplers.size(); ++i ) + ret->m_apResamplers.push_back( new RageSoundResampler_Polyphase(*m_apResamplers[i]) ); ret->m_pSource = pSource; ret->m_iSampleRate = m_iSampleRate; diff --git a/stepmania/src/RageSoundReader_Resample_Good.h b/stepmania/src/RageSoundReader_Resample_Good.h index b85eb054a4..0a290f4bdc 100644 --- a/stepmania/src/RageSoundReader_Resample_Good.h +++ b/stepmania/src/RageSoundReader_Resample_Good.h @@ -13,19 +13,19 @@ class RageSoundReader_Resample_Good: public RageSoundReader_Resample { public: /* We own source. */ - void Open(SoundReader *source); + void Open( SoundReader *pSource ); int GetLength() const; int GetLength_Fast() const; - int SetPosition_Accurate(int ms); - int SetPosition_Fast(int ms); - int Read(char *buf, unsigned len); + int SetPosition_Accurate( int iMS ); + int SetPosition_Fast( int iMS ); + int Read( char *pBuf, unsigned iLen ); RageSoundReader_Resample_Good(); virtual ~RageSoundReader_Resample_Good(); RageSoundReader_Resample_Good *Copy() const; /* Change the actual sample rate of a sound. */ - void SetSampleRate( int hz ); - void SetHighQuality( bool hq ) { } + void SetSampleRate( int iHZ ); + void SetHighQuality( bool bHQ ) { } int GetSampleRate() const { return m_iSampleRate; } unsigned GetNumChannels() const { return m_pSource->GetNumChannels(); } @@ -35,7 +35,7 @@ private: void Reset(); void ReopenResampler(); - vector resamplers; /* one per channel */ + vector m_apResamplers; /* one per channel */ SoundReader *m_pSource; int m_iSampleRate;