fix ModelManager::SetPrefs forcing texture reload
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@@ -75,6 +75,12 @@ void ModelManager::UnloadModel( RageModelGeometry *m )
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ASSERT(0); // we tried to delete a texture that wasn't loaded.
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}
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bool ModelManager::SetPrefs( ModelManagerPrefs prefs )
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{
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m_Prefs = prefs;
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return false;
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}
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/*
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* (c) 2003-2004 Chris Danford
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* All rights reserved.
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