fix ModelManager::SetPrefs forcing texture reload

This commit is contained in:
Glenn Maynard
2004-09-18 03:54:25 +00:00
parent 3ee5aa4071
commit d9da94f4f2
2 changed files with 7 additions and 1 deletions
+6
View File
@@ -75,6 +75,12 @@ void ModelManager::UnloadModel( RageModelGeometry *m )
ASSERT(0); // we tried to delete a texture that wasn't loaded.
}
bool ModelManager::SetPrefs( ModelManagerPrefs prefs )
{
m_Prefs = prefs;
return false;
}
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
+1 -1
View File
@@ -36,7 +36,7 @@ public:
void UnloadModel( RageModelGeometry *m );
// void ReloadAll();
bool SetPrefs( ModelManagerPrefs prefs ) { m_Prefs = prefs; return true; }
bool SetPrefs( ModelManagerPrefs prefs );
ModelManagerPrefs GetPrefs() { return m_Prefs; }
protected: