handle e.g. 320x240 backgrounds in scale_or_crop_backgrounds()
This commit is contained in:
@@ -168,7 +168,12 @@ function Actor:scale_or_crop_background()
|
|||||||
-- bga matches the current aspect, we can stretch it.
|
-- bga matches the current aspect, we can stretch it.
|
||||||
self:stretchto( 0,0,SCREEN_WIDTH,SCREEN_HEIGHT )
|
self:stretchto( 0,0,SCREEN_WIDTH,SCREEN_HEIGHT )
|
||||||
else
|
else
|
||||||
self:scaletofit( SCREEN_CENTER_X-(gw/2),SCREEN_TOP,SCREEN_CENTER_X+(gw/2),SCREEN_HEIGHT)
|
if gh < DISPLAY:GetDisplayHeight() then
|
||||||
|
-- we have a bg smaller than the display height. we need to scale it up.
|
||||||
|
self:scaletofit( SCREEN_CENTER_X-((graphicAspect*SCREEN_HEIGHT)/2),SCREEN_TOP,SCREEN_CENTER_X+((graphicAspect*SCREEN_HEIGHT)/2),SCREEN_HEIGHT)
|
||||||
|
else
|
||||||
|
self:scaletofit( SCREEN_CENTER_X-(gw/2),SCREEN_TOP,SCREEN_CENTER_X+(gw/2),SCREEN_HEIGHT)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user