This commit is contained in:
Glenn Maynard
2005-07-09 08:09:00 +00:00
parent 43503acd5b
commit d93b35ed69
2 changed files with 9 additions and 12 deletions
+7 -9
View File
@@ -5,7 +5,9 @@
#include "GameState.h"
#include "RageLog.h"
#include "PlayerState.h"
#include "ActorUtil.h"
REGISTER_ACTOR_CLASS( OptionIconRow )
#define SPACING_X THEME->GetMetricF("OptionIconRow","SpacingX")
#define SPACING_Y THEME->GetMetricF("OptionIconRow","SpacingY")
@@ -13,7 +15,6 @@
OptionIconRow::OptionIconRow()
{
m_PlayerNumber = NUM_PLAYERS;
for( unsigned i=0; i<NUM_OPTION_COLS; i++ )
{
m_OptionIcon[i].SetXY( i*SPACING_X, i*SPACING_Y );
@@ -83,20 +84,17 @@ int OptionToPreferredColumn( CString sOptionText )
return 0;
}
void OptionIconRow::Load( PlayerNumber pn )
void OptionIconRow::Load()
{
m_PlayerNumber = pn;
for( unsigned i=0; i<NUM_OPTION_COLS; i++ )
m_OptionIcon[i].Load( "OptionIconRow" );
}
void OptionIconRow::Refresh()
void OptionIconRow::SetFromGameState( PlayerNumber pn )
{
ASSERT( m_PlayerNumber != NUM_PLAYERS );
// init
CString sOptions = GAMESTATE->m_pPlayerState[m_PlayerNumber]->m_PlayerOptions.GetString();
CString sOptions = GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.GetString();
CStringArray asOptions;
split( sOptions, ", ", asOptions, true );
@@ -127,9 +125,9 @@ void OptionIconRow::Refresh()
for( unsigned i=0; i<NUM_OPTION_COLS; i++ )
if( i == 0 )
m_OptionIcon[i].Set( m_PlayerNumber, "", true );
m_OptionIcon[i].Set( pn, "", true );
else
m_OptionIcon[i].Set( m_PlayerNumber, asTabs[i-1], false );
m_OptionIcon[i].Set( pn, asTabs[i-1], false );
}
/*