fix ScreenSelectCourse score frame

This commit is contained in:
Glenn Maynard
2003-07-07 05:16:27 +00:00
parent e0859dc3d1
commit d90cca1ad9
+1 -3
View File
@@ -103,9 +103,7 @@ ScreenSelectCourse::ScreenSelectCourse() : Screen("ScreenSelectCourse")
if( !GAMESTATE->IsHumanPlayer((PlayerNumber)p) )
continue; // skip
m_sprHighScoreFrame[p].Load( THEME->GetPathToG("ScreenSelectCourse score frame") );
m_sprHighScoreFrame[p].StopAnimating();
m_sprHighScoreFrame[p].SetState( p );
m_sprHighScoreFrame[p].Load( THEME->GetPathToG(ssprintf("ScreenSelectCourse score frame p%d",p+1)) );
m_sprHighScoreFrame[p].SetXY( SCORE_X(p), SCORE_Y(p) );
this->AddChild( &m_sprHighScoreFrame[p] );