get rid of TIMER
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@@ -326,7 +326,7 @@ void BitmapText::DrawPrimitives()
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//////////////////////
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if( m_bRainbow )
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{
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int color_index = int(TIMER->GetTimeSinceStart() / 0.200) % NUM_RAINBOW_COLORS;
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int color_index = int(RageTimer::GetTimeSinceStart() / 0.200) % NUM_RAINBOW_COLORS;
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for( int i=0; i<iNumV; i+=4 )
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{
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const RageColor color = RAINBOW_COLORS[color_index];
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