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@@ -300,8 +300,8 @@ void RageSound::RateChange( char *pBuffer, int &iCount, int iInputSpeed, int iOu
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}
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}
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/* Fill the buffer by about iFrames worth of data. (We might go a little
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/* Fill the buffer by about iFrames worth of data. (We might go a little
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* over, and we won't overflow our buffer.) Return the number of bytes
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* over, and we won't overflow our buffer.) Return true if data was read;
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* actually read; 0 = EOF. Convert mono input to stereo. */
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* false on EOF. Convert mono input to stereo. */
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bool RageSound::FillBuf( int iFrames )
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bool RageSound::FillBuf( int iFrames )
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{
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{
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ASSERT( m_pSource );
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ASSERT( m_pSource );
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