diff --git a/src/NoteDisplay.cpp b/src/NoteDisplay.cpp index d78c340ba8..d71b845198 100644 --- a/src/NoteDisplay.cpp +++ b/src/NoteDisplay.cpp @@ -248,8 +248,6 @@ void NoteDisplay::Load( int iColNum, const PlayerState* pPlayerState, float fYRe const RString &sButton = GAMESTATE->GetCurrentStyle()->ColToButtonName( iColNum ); - LuaThreadVariable var( "Player", LuaReference::Create(m_pPlayerState->m_PlayerNumber) ); - cache->Load( sButton ); // "normal" note types