HG: changed src/ScreenGameplay.cpp
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@@ -2837,7 +2837,7 @@ StopCourseEarly=false
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ShowEvaluationOnFail=true
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ShowEvaluationOnFail=true
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ShowScoreInRave=false
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ShowScoreInRave=false
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#
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#
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UnpauseOnStart=true
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UnpauseWithStart=true
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#
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#
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InitialBackgroundBrightness=1.0
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InitialBackgroundBrightness=1.0
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TimerSeconds=-1
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TimerSeconds=-1
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@@ -354,7 +354,7 @@ void ScreenGameplay::Init()
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ALLOW_CENTER_1_PLAYER.Load( m_sName, "AllowCenter1Player" );
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ALLOW_CENTER_1_PLAYER.Load( m_sName, "AllowCenter1Player" );
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USE_ALTERNATIVE_INPUT.Load( m_sName, "UseAlternativeInput");
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USE_ALTERNATIVE_INPUT.Load( m_sName, "UseAlternativeInput");
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//configurable
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//configurable
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UNPAUSE_WITH_GAME_BUTTON_START.Load( m_sName, "UnpauseOnStart" );
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UNPAUSE_WITH_GAME_BUTTON_START.Load( m_sName, "UnpauseWithStart" );
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if( UseSongBackgroundAndForeground() )
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if( UseSongBackgroundAndForeground() )
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{
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{
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