Bring light into the shadow...variables.
Yeah, yeah, can't make a good joke at 2:30 AM.
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+6
-6
@@ -669,21 +669,21 @@ namespace
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continue;
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}
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RString sName;
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LuaHelpers::Pop( L, sName );
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NodeNamesToAdd.push_back( sName );
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RString nName;
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LuaHelpers::Pop( L, nName );
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NodeNamesToAdd.push_back( nName );
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NodesToAdd.push_back( LuaReference() );
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NodesToAdd.back().SetFromStack( L );
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continue;
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}
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RString sName;
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LuaHelpers::Pop( L, sName );
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RString nName;
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LuaHelpers::Pop( L, nName );
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// Otherwise, add an attribute.
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XNodeLuaValue *pValue = new XNodeLuaValue;
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pValue->SetValueFromStack( L );
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pNode->AppendAttrFrom( sName, pValue );
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pNode->AppendAttrFrom( nName, pValue );
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}
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lua_pop( L, 1 );
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